A video demo of "Wizard Simulator" - A body-tracking game created for a DePaul exhibit. Uses a repurposed Xbox Kinect IR camera to track the player's body-movements and cast spells. Fun!

Some of the programming for "Wizard Simulator"

"Jumbotron" Clock unit featuring 5 screens designed as collaboration between the video team, scenic team, and technical team on "The Lieutenant's Dream"

LEFT: Installing the monitors into the clock unit
RIGHT: Collaborated 3D drafting of the clock; Drafting by Beka Underhill
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